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[ALL VISUAL DESIGN WORK]
PROJECT WORK LIFE DRAWING


Week Twenty Nine
Week twenty nine, a good week for texturing. Much like with the Dichotomous character project, I rendered a UV template in 3DS Max, set...
Hello there! I’m Sam.
This blog will be used to record and exhibit the work I produce over the coming years at De Montfort University. This may include course work itself, critique, reflection, doodles and musings, mostly to do with the video game industry. Art and design is one of the most important aspects of this industry, and the one which I have chosen to devote my time towards, as it is something I have developed a strong passion for over the years.